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Post Thumbnail Trailer YouTube

The 'Season of Horror' Continues with Sébastien Vaniček's 'Evil Dead Burn'

EVIL DEAD BURN unleashes the franchise’s most savage and terrifying ride to date, blazing onto big screens with an all-new chapter of carnage and demonic mayhem. After the loss of her husband, a woman seeks solace with her in-laws in their secluded family home. As one by one they are transformed into Deadites—turning the gathering into a family reunion from hell—she comes to discover that the vows she took in life live on... even in death.

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I'm Starting Early Development On A "Dead & The Flesh" Text-based RPG

Democracies get into trouble when mainstream parties tolerate, condone, or protect authoritarian extremists—when they become authoritarian enablers.

Steven Levitsky & Daniel Ziblatt Harvard University government professors and acclaimed political scientists
Quote May, 2026
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For No Reason At All: Martial Arts Champion and Social Media Influencer Rayna Vallandingham

Rayna Vallandingham is an American martial artist, actress, and social media influencer. She is best known for her role as Zara Malik in the sixth season of the Netflix series Cobra Kai. She is set to appear in the Street Fighter reboot film as Juli.

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My Favorite Songs of the Moment

Music is always part of the background for me. Driving, working, writing, overthinking life like it’s a deleted scene from a movie. There’s always something playing. This playlist is just a snapshot of what’s been hitting for me lately. No big theme. No perfect algorithm. Just songs I’ve been reaching for, replaying, and letting ride. Press play and vibe with me.

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0
Love Spell
Monti
1:12
2
Like Jennie
Jennie
2:05
1
RIDE WIT ME (LET'S RIDE)
9th Wonder x JADA x S14H
3:02
3
HE
Brenneau
1:26
4
2.0
BTS
2:55
5
Where Did We Go
Gareth Donkin
3:35
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No Such Thing
Kehlani x Pusha T
3:40
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If Zach Cregger's version Is Anything Close To 'Weapons', This Might Be A Day-one Theater Experience

From the mind of visionary filmmaker Zach Cregger (Weapons, Barbarian) comes a thrilling — and terrifying — reinvention of the Resident Evil franchise. In an all-new story, Resident Evil follows Bryan (Austin Abrams), a medical courier who unwittingly finds himself in an action-packed, non-stop race for survival as one fateful, horrifying night collapses around him in chaos.

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I'm Looking at The Valve Steam Machine (And I'm Tempted)

I've been a console gamer my entire life. PlayStation, Xbox, all of it. I've dabbled on PC here and there, but nothing serious — I've always been a "sit on the couch, grab the controller, and go" type of person. So when I say I've been looking at the upcoming Valve Steam Machine, understand that this is genuinely new territory for me.

Here's the thing: I own both a Xbox and a PS5, and lately… I'm kind of bored. I scroll through the store pages and nothing really grabs me. A lot of what's coming out feels like it's chasing the online-only, live-service trend, and that's just not my thing. I don't want to grind Battle Passes. I don't want to need a squad of four just to enjoy a Tuesday night. I want to sit down and lose myself in something.

That's when I started noticing what PC gamers have been playing. The 4X games, the deep sim stuff — Stellaris, Crusader Kings, Cities: Skylines, Factorio, that whole world. Those are my genres. I love building things, managing systems, watching a strategy play out over hours. And most of it lives on PC. That realization has been eating at me.

The problem? I don't know anything about PC gaming. Like, at all. I've looked into building a rig a few times and it immediately feels like homework. What GPU do I need? Is my RAM fast enough? What's a good power supply? It's overwhelming for somebody who's used to just buying a box and plugging it in. The whole thing is a little intimidating, honestly.

I was originally thinking about waiting for the next Xbox. Microsoft's Project Helix is supposed to be this console-PC hybrid that plays both Xbox and PC games, and on paper that sounds perfect for someone like me. But they're talking late 2027 at the earliest, the price rumors are floating around $1,000–$1,200, and details are still pretty vague. That's a long wait and a big ask.

Then I started reading about Valve's Steam Machine, and it caught my attention in a way I didn't expect. It's basically a compact little PC — roughly the size of a 6-inch cube — that's designed to sit under your TV and play your Steam library with a controller. It runs SteamOS, which is supposed to be as simple as a console interface but with a full Linux desktop underneath if you want it. Under the hood, it's rocking a custom AMD Zen 4 CPU, an RDNA 3 GPU with 8 gigs of dedicated VRAM, and 16 gigs of DDR5 system memory. Valve says it can handle 4K gaming at 60fps with upscaling, which honestly sounds more than fine for what I'd be playing. And because it's a full PC, you can use it for other stuff too — browsing, streaming, productivity, whatever. It's not locked down to just gaming.

But here's what really has me paying attention: the price. Nobody has an official number yet, and Valve has been upfront that the global RAM shortage — driven mostly by AI demand eating up all the memory supply — is making everything more expensive to produce. They've already delayed the launch over it. But a lot of the estimates I've been seeing are hovering around $600–$800, and if that holds? At around $800, for what you're getting, I think that's actually pretty ambitious in this climate. Hardware costs are going up across the board, and Valve somehow seems committed to keeping this thing accessible. If it hits that range, I'm going to be seriously considering picking one up.

I know it won't be as powerful as a high-end gaming PC or whatever the next-gen consoles end up being. I'm not expecting it to be. But for a console gamer who's been curious about PC gaming and doesn't want to deal with building a rig or spending two grand to get started? This might actually be the thing. It's the closest I've ever seen to "just plug it in and play" for the PC side. And honestly, that's all I've been looking for.

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Playlist of The Moment: K-Pop X-perience

I never gave the K-Pop craze much thought at first. From the outside, I saw it as the Korean music industry remixing the boy band era with a heavy dose of Black music influence. But I’ll admit it: I was short-sighted.

XG became my gateway. They made me listen differently, with more curiosity and less assumption. Once I did, I found some incredible groups, sharp production, addictive hooks, and songs that move.

I’m still early in the journey, so this playlist is part research lab, part current obsession. I’ll keep adding, trimming, and fine-tuning as my taste evolves. For anyone K-Pop curious, maybe this gives you a solid place to start.

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I Built A Web Companion For My 'Dead And The Flesh' Book Series

What started out as a series of short stories set in a zombie universe has grown into a full blown book series. This brought a problem of keeping track of all the moving parts bein created, as well as organizing the timeline of events. One of the great things with this new AI revolution is it gives you the ability to workshop solutions in realtime, so I used Claude and ChatGPT to build something I can use, along with my World Bible. I wanted something visual and to brand it 'in universe' in the voice of one of the characters. What I came up with was a mock surveillence report and i'm really excited about it. The initial build is just encompasses information from Book II "Come Out", but i'll build a universe-wide version, as well as versions for my other universe. Click on the image above for the latest version. I'm very proud of it.

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Damian McCarthy's new film "Hokum" Looks Scary As hell

When novelist Ohm Bauman retreats to a remote inn to scatter his parents’ ashes, he is consumed by tales of a witch haunting the honeymoon suite. Disturbing visions and a shocking disappearance forces him to confront dark corners of his past. Hokum, written and directed by Damian McCarthy, opens in theaters on May 1, 2026.

Draw the art you want to see, start the business you want to run, play the music you want to hear, write the books you want to read, build the products you want to use – do the work you want to see done.

Austin Kleon Steal Like an Artist: 10 Things Nobody Told You About Being Creative
Quote May, 2026
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AI Is My Co-Pilot. How I’m Leveling Up My Creative Workflow

Let’s Get This Out of The Way First: Using AI tools in your creative process isn’t cheating. Not when you use it the smart way. Not when it helps you work faster and better. And definitely not when it keeps your skills sharp in an industry that's constantly evolving.

Over the past year, I’ve been quietly remixing my workflow by bringing in AI tools not to do my job for me but to help me level up how I do it. I’m a systems thinker at heart. I like structure, clarity, and flow, whether I’m developing a course, editing videos or figuring out to streamline repetitive processes when my workload is at capacity. That’s where AI starts to show up, not as some flashy shortcut but as a creative partner that helps me move quicker and think more strategically. It’s like adding a turbo boost to the parts of my process that used to slow me down.

Here’s a peek behind the curtain: my standard workflow broken down into five key phases with the AI tools that are helping me keep things smooth, smart and just a little more fun. NOTE: I sometimes have to work with proprietary and confidential information so this requires company-approved tools or simply removing tools from the process. But this process is my starter, and I hope it helps you the way it helps me.

Research & Discovery: Before I even write a single word of learning content, I use tools like ChatGPT and Microsoft Copilot to speed up the research process. I still validate everything. I don’t blindly use AI results, but the time savings is huge. It helps by giving me a structural starting point, exploring new topics, and making sense of unique, complex concepts.

Creative Writing, Storyboarding and Scripting: Once the structure of the course is outlined, I turn to Notion AI, MaxAI, and again, ChatGPT to help me think through tone, audience, and pacing. For creative writing endeavors, I like play around with tools like Sudowite, Squibler, or AutoCrit. This is about having a creative partner in the room who doesn’t get tired.

Design & Asset Creation: Whether I’m working on slide decks, characters, or interactive visuals, tools like Leonardo.ai, Adobe Firefly, and Sora are in the mix. They let me explore different graphic styles, generate quick prototypes, and spark inspiration that might lead me in other directions. This is nowhere near a good replacement for human designers, but working with limited resources, simpler graphics that won't require much, and early concepts, and at the least, they’re lightning in a bottle.

Course Development: This is where it all comes together. I use both Articulate Storyline and RISE (both AI-enabled) to build interactive modules and tap tools like Synthesia for avatar narration and WellSaid or ElevenLabs for realistic AI voiceovers. These tools reduce production time and help me focus more on the learner experience than the logistics.

Testing & Deployment: Before a course launches, I use ChatGPT as a QA assistant (yes, even for scenario testing), and I'm even looking at AI-driven feedback tools like UserTesting to catch gaps in comprehension.

So what's the bottom line? There are so many AI tools that do so many things that you can use in so many ways for so many different projects. Everyone has areas in their workflow where they aren't as efficient. AI can help you leap over those hurdles quickly to make your workflow easier.

It's looking pretty clear that the future of content development is AI-augmented. If you’re not exploring how to integrate these tools, you might not just be falling behind, you might be missing out. If you’re curious about how to get started or want to swap ideas and tools, I’d love to connect. I'm not an expert, but I believe I'm off to a good start.

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Final Concept Art for "The Dead And The Flesh" Trilogy Has Been Created

My journey writing this trilogy of books has been a rollercoaster of a ride. I started this universe back in 2007. Back then it was just a sandbox for zombie short stories. It quickly became apparent that all my stories kept the same theme and seemed to be connected in some way. So I decided to connect them, finding ways for some things in one book to possibly affect another book. And along with these three main books, there are half a dozen short stories that exist in this universe.

It wasn't until early last year that this changed from a fun exercise in creativity, to a real attempt at writing novels. Once I finally fleshed out this world, I wanted all these characters to meet and interact in some ways. So I decided to make this all lead up to something. I'm planning on doing a big Avengers-style 2-part story that will unite every character in this universe (who are still alive) to fight the growing threat of The Directorate, a fascist regime fighting to reclaim the planet and shape it in their image.

I'm still working out the details but I'm very excited to see where this takes me.

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Concept Art for 'The Dionysus' Is Looking Pretty Damn Good!

The Dionysus is the main warship from my Sci-fi series "Re:coil". Since I've been taking a break from writing the first book, I've pivoted to working on the look and feel of the universe. As you saw in my previous post with the concept art of the antagonist aliens The Ny'X, I'm using ChatGPT's much-improved image generation platform to put together concept art of the ships, armor, and technology. I'm leaning toward a sleek, anime style and this ship design is my first piece. I didn't build it from scratch. I used a lot of source material online, including anime, movies and games as reference. It's still in the early stages but I'm loving where it's going.

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Early Concept Art of The Ny'X: The Invading Baddies of the Re:coil Universe

I know they look like Xenomorphs. The head is a dead giveaway. But I love the look so much, I'm trying to find a way to push it away from IP infringement. But still, I love this design. This is what I've been seeing in my head as I write them. Their true form is a black goo that can't exist in our reality, so they created these suits that allow them to exist in our reality for a short time. You can see in the concept art, their essence oozing out of the cracks in the eroding armor. I'm not sure what their full story is yet, but I like this direction.

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Next Big Project: Overhauling My 'Toddflix' Media Server

I've been managing my own Plex media server since 2007. The goal was to have access to any and every piece of media content I've liked or loved over my lifetime at my fingertips and on any device. This had been a goal of mine before the age of streaming came about. Now in 2026 I'm pretty close to that goal. Unfortunately, the libraries (movies, shows, and music) are pretty bloated. The next big task is to do some pruning of content, as well as fine-tune metadata... especially in the music section which is pretty outdated.

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Starfield's "Free Lanes" and "Terran Armada" Drop on April 7th

Starfield gets even bigger on April 7 with its biggest free update yet, plus an all-new story DLC. Terran Armada introduces a brand-new questline packed with repeatable content and secrets to uncover, and the Free Lanes update brings changes and improvements to everything from space travel and New Game+ to gear, ship customization, outpost building, and much more. Get the full breakdown in this in-depth look with Lead Creative Producer Tim Lamb, Art Director Istvan Pely, and Design Director Emil Pagliarulo.

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I Need to Try LTX Desktop. Here's Why It Has My Attention

Every time a new "AI video tool" drops, my first instinct is eye-roll. I've got a workflow. I don't need another subscription promising to "revolutionize" how I edit. But LTX Desktop is different. It's a full non-linear editor with on-device AI generation — text-to-video, image-to-video, running entirely on your own machine. No cloud fees. No per-render costs.

The Retake tool is what really has me curious — regenerating a specific section of a clip without touching anything around it sounds like exactly the kind of surgical fix I need mid-edit. XML import from Premiere, Resolve, and Final Cut means I don't have to abandon my existing setup either. That's the part that makes this worth trying.

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My Annual Wrestling Game Holiday: WWE 2K26 Is Here

Every year since 1999, I've blocked out a day on the calendar — no work, no obligations, just me and the latest WWE video game. It's become one of my favorite personal traditions, and after collecting nearly every wrestling title from WWF, WWE, and WCW over the decades, I wasn't about to break the streak.

This year I pre-ordered WWE 2K26 — the $150 bundle — and had it in my hands on March 6th, a full week before the general release. Instant holiday.

Is it a groundbreaking reinvention of the series? Honestly, no. It's a polished, enhanced version of 2K25 rather than a dramatic leap forward. But here's the thing — I don't need a revolution. I need my wrestling game fix, and this delivers exactly that.

The copy is secured. The hours are already being sacrificed. No regrets.

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Playlist of The Moment: DJ Premier

Born Christopher Edward Martin on March 21, 1966 Wikipedia, DJ Premier — known to fans as Preemo — is widely regarded as one of hip-hop's greatest producers of all time. A native Texan, his love of hip-hop brought him to New York, where he became a vital part of the music's golden era. He formed Gang Starr with rapper Guru in the late '80s, and his productions appeared on some of the East Coast's most important records — including Nas' Illmatic, the Notorious B.I.G.'s Ready to Die, and Jay-Z's Reasonable Doubt. Numark His signature style draws on jazz, funk, and soul sampling, combined with his encyclopedic command of hip-hop lyrics to craft unforgettable scratch phrases. Wikipedia Premier remains an active force in hip-hop to this day.

>> So Wassup? DJ Premier's Salute To The Floppy Disk
>> Bull Music Academy Interview (2008)
>> Spin Live (Official Audio) | Beats That Collected Dust Vol. 1

Nothing in the world is the way it ought to be. It's harsh, and cruel. But that's why there's us - champions. Doesn't matter where we come from, what we've done or suffered, or even if we make a difference. We live as though the world is as it should be, to show it what it can be. You're not a part of that yet. I hope you will be.

Angel From the television series: Angel
Quote 04, 2026
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My Latest Production is An Ode To My Wife: "Use 2 B"

A podcast-style deep dive into the evolution of sampling — from dusty crates to AI-generated loops — and what it means for creative ownership.

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Grateful, Not Jaded: A Lifelong Fan’s Take on Comic Book Movies

I’m officially over a half-century old, which still feels weird to type. I grew up reading comic books when the idea of full-blown Marvel and DC movie franchises wasn’t even on my radar. It was always one of those “man, it’d be cool if…” thoughts. I never really believed we’d get here.

That’s probably why, when I look at the last 20 years, I feel a deeper appreciation for what we’ve actually been given. I know online chatter makes it sound like everything is either trash or a masterpiece, and I also know the internet is a terrible litmus test for reality. Still, the sheer quality and consistency of comic book movies and streaming compared to what came before is kind of wild.

I get why people are critical. Movies are expensive now, especially if you’re taking a family. But speaking only for myself, I’m grateful for any and every comic book movie that’s been put in front of me. Even the ones that miss. Especially the ones that try.

With Marvel in particular, yeah, there have been some real stinkers. Thor: The Dark World and Marvel’s Secret Invasion didn’t exactly set my soul on fire. But there’s also been solid work that got kneecapped by the mood of the fandom. The Marvels and Ironheart come to mind. Timing and perception matter more than we like to admit.

If we’re being honest, most Marvel swings have landed in the “above average” range. We look back at the Infinity Saga, from Iron Man to Avengers: Endgame, like it was wall-to-wall perfection. It wasn’t. Outside of a few standouts like The Avengers and the Captain America trilogy, a lot of those movies earned their reputation over time. There’s been a ton of revisionist history driven by nostalgia.

I’m hoping that same thing happens for the post-Infinity Saga era. WandaVision already feels like it’s aging especially well.

Right now, though, I’m a little uneasy about Avengers: Doomsday. It feels like a response to a restless fanbase that doesn’t fully know what it wants, and I absolutely include myself in that group. What we’re really chasing isn’t quality. It’s emotion. We’re trying to recreate how those early movies made us feel, and that’s not something you can manufacture twice.

You can look at Doomsday as a love letter, a proper send-off before Marvel moves forward. Or you can see it as a retreat, pulling back actors and directors who said they were done, reacting to short-term noise instead of long-term vision. Both reads feel valid.

I’ll admit, the Russo Brothers’ non-Marvel track record hasn’t blown me away. Cherry, The Gray Man, and The Electric State didn’t hit for me, which is strange because some of my favorite MCU films were Russo-directed. Maybe it’s not just them. Maybe it’s the mix of the Russos plus the right Marvel creatives that makes that magic work.

What I really hope is that Avengers: Secret Wars takes a page from Jonathan Hickman’s comic run and gives this era a meaningful, earned ending. A real closing chapter. After that, I want Marvel to go fully fresh. New characters, new tones, new risks. The comics are overflowing with incredible stories, and I’m still excited to see where they go next.

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Randoms: Rough Beat Brainstorm

I'm constantly working on music. Whether it's for my own projects, for collaborations, or just to keep the skills sharpened, beatmaking and music production has been a major part of my life since the age of 9. Below are some random early beats and loops that I feel have some promise.

Tracks
1
Clean Sheets
A lo-fi joint I wanted on my latest project, but i don't think it's ready yet.
3:025
2
Drank
A little too HARD for my current album. I think I need bars on this one.
1:02
3
Watchtower
This one is still baking. I LOVE the vibe. Very me. I think it needs more instrumentation.
1:13
3
The Most High
Made this for my collab partner, Doyle Robinson. Still fleshing it out.
1:13
3
The Way It Is
Feels like a jam session. Not sure what's missing but i like it so far. I'll keep cooking it.
2:59
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For No Reason At All: Actress Kelsey Asbille

Kelsey Asbille Chow, who uses the stage name Kelsey Asbille, is an American actress who has appeared in Disney XD sitcoms, Netflix movies, and dramas.Asbille is known for her roles as Mikayla in Pair of Kings (2010–2013) and Gigi Silveri on One Tree Hill (2005–2009). In 2024, she played the lead role of Iris in the Netflix movie Don't Move. Asbille is half Chinese and part Cherokee, and has said that her family and community theater participants inspire her work.

I was this cool the whole time.

Todd Kelley Said out loud, to no one, while getting dressed
Quote May, 2026
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Fun Editing: From Dusk Til Dawn as a Buffy The Vampire Slayer Opener

I love doing media mashups. This one was special: a mash up of one of my favorite movies, with one of my favorite TV shows.

I was this cool the whole time.

Hobie Brown (Spider-Punk) Across The Spider-verse
Quote January, 2026
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Beat Breakdown: Deconstructing a Sample Flip

Watch me chop, layer, and rearrange a classic soul sample into a completely new beat — from vinyl rip to final mix in under six minutes.

I picked up this record for two dollars at a flea market and couldn't stop hearing the potential in a four-bar loop buried in the bridge. This video captures the entire process from digging to delivery.

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Why Algorithms Are Killing Creativity

Every platform rewards engagement over artistry. We're optimizing for clicks when we should be optimizing for goosebumps. Something has to change.

I've watched talented artists reshape their entire creative output to satisfy a 15-second attention span. The algorithm doesn't care about your bridge, your third verse, or your album arc — it cares about hooks in the first two seconds.

This isn't a hot take; it's a slow burn that's been building for years. And until we collectively push back — as listeners and creators — the art will keep shrinking to fit the frame.

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Current Obsessions: Studio Setups That Inspire

A collection of studio spaces, gear arrangements, and creative environments that are fueling my inspiration right now. Click through the gallery above.

There's something about seeing how other people organize their creative space that unlocks ideas. Whether it's a minimalist desk with a single synth or a wall of vintage outboard gear, the environment shapes the output.

These four studios caught my eye this month — each one is completely different, and each one makes me want to create.

Post Thumbnail Video 5:48

Beat Breakdown: Deconstructing a Sample Flip

Watch me chop, layer, and rearrange a classic soul sample into a completely new beat — from vinyl rip to final mix in under six minutes.

I picked up this record for two dollars at a flea market and couldn't stop hearing the potential in a four-bar loop buried in the bridge. This video captures the entire process from digging to delivery.

You can't use up creativity. The more you use, the more you have.

Maya Angelou Poet & Author
Quote January 20, 2025
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Gear Talk: Analog vs. Digital in 2025

Is the analog revival just nostalgia, or is there a genuine sonic advantage? We put hardware and plugins head-to-head in a blind listening test.

We gathered five producers with different backgrounds — from bedroom beat-makers to studio engineers — and ran the same song through analog and digital processing chains. The results might surprise you.

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The State of Music Production in 2025

A deep-dive video essay on how AI tools, hardware synths, and streaming economics are reshaping how producers create and release music today.

The production landscape has shifted dramatically over the past two years. From AI-assisted mastering to hardware revival, every corner of the studio workflow looks different. This video breaks down the five biggest trends reshaping the creative process.

We cover the rise of stem-based distribution, how independent producers are leveraging short-form content, and why analog gear is making a serious comeback in the digital era.

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